Radio Buddy - GGJ 2018

A networked multiplayer game where one player (the radio operator) vocally guides the other player (who has limited visibility), and helps him escape a doomed island.

Global Game Jam 2018 submission: https://globalgamejam.org/2018/games/radio-buddy

Write-up: https://fouramgames.com/blog/radio-buddy-global-game-jam-2018

Date: January 2018



Subsector - GBJAM 5

Try it on itch.io: https://ohmnivore.itch.io/subsector!

This is a tiny 3D space sim made with BlipEngine, the engine I work on from time to time. I hope to expand this into an online multiplayer space dogfight game someday.

Date: October 2016



Sacred Sunday BBQ - GGJ 2016

Global Game Jam 2016 submission: https://globalgamejam.org/2016/games/sacred-sunday-bbq

Try it here: https://fouramgames.com/swf/sacredsundaybbq.html

Date: January 2016



Helena - Creative Jam (Winter 2016)

I had the privilege to work with five artists from the video FX and 3D animation NAD school. We decided to use the Unreal engine. It was my first time using it so it was a baptism by fire situation. I learned a lot, and in the end we made a really good-looking game.

Date: January 2016



Divided By Zero - GGJ 2015

Global Game Jam 2015 submission: https://globalgamejam.org/2015/games/divided-zero

Try it here: https://fouramgames.com/swf/ggj2015.html

Date: January 2015