It's a 3D engine I'm working on at the moment. I hope to make a class-based multi-player FPS with it someday. My game Subsector was made with BlipEngine.
Date: February 2016 - ongoing
A minimal video player GitHub repo: https://github.com/Ohmnivore/SpaceVideo. Written in C++, it's a lightweight video player made with Qt5 and vlc-qt. Supports selection of video and audio tracks, and subtitles. Supports the same range of formats that VLC does. Basically a less bloated GUI for VLC.
Date: November 2015
A cross-platform desktop music player and minimal library manager, written using PyQt(5) GitHub repo: https://github.com/Ohmnivore/SpaceAudio. SpaceAudio aims to be a less bloated version of most modern desktop music players. I developed it according to my own needs: listen to music, and (automatically) organize tracks by artist and album. Nothing more, nothing less.
Date: July 2015
An interpreted script language written in Haxe, GitHub repo with tons of more info: https://github.com/Ohmnivore/ChopChopScript. The syntax strongly resembles Haxe itself, and it can call Haxe code that is shared with it during runtime. Ideally ChopChop would be used for a plugin system. This was my take on lexers, parsers, ASTs, and other such joys.
Date: March 2015 - ongoing
Bullet-point form summaries of various books about programming and hacking (in a broad sense), GitHub repo: https://github.com/Ohmnivore/Notes. The point is to provide a quick way to refresh memories of a book a long time after it has been read.
Date: April 2015 - ongoing
Date: May 2015
This is a cross-platform CHIP-8 (aka Pong) emulator written in Haxe. It's fairly abstracted so you can implement it in any other engine, but the sample includes an OpenFL language. GitHub repo and more info here.
Date: March 2015
AdventureEdit is 2D sprite-based level editor. GitHub repo and more info here.
Date: January 2015
FlxSpriter is a tool designed to display sprite animations as you work on them in your favourite image editor. A GitHub repository with more info can be found here.
Date: January 2015
Basically a batch script for automating Windows PC decrapifying tasks. There's a script I use to automate proprietary tools, and there's another version (although less effective) that I can distribute via GitHub. The post concerning the proprietary version and how to set it up is here.
Date: December 2014
Here's the post about it. An arduino-based robot platform I was planning on expanding. I eventually added a camera and an RPi to the mix, but sadly my 8.4V NIMH battery died. I yet have to get a new one. Plus my RPi seems to have been damaged by under-voltage (just a guess) because the OS gets corrupted every five minutes and I need to reformat the SD card. LMR page
Date: March 2013